{
"name" "[DMC]Dante"
"author" "TimurKa&Otmesis Ra"
"shortdescription" "Sparda Son"
"required_level" "?"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"restrict_shop" "<bootspeed20><longjump>"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetHealth event_var(userid) 120;es wcs_restrict event_var(userid) allow elite 1 1 1;es es_xdelayed 1 est_setclipammo event_var(userid) 2 50"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Trickster|Swordmaster|Gunslinger|Royal Guard|Demon Fury"
"skilldescr" "More Speed + Gravity|Extra KNIFE Dmg|Do Extra Dmg|You Dodge Enemy Bullets And Hilling When Get Damage|You Fall Into Fury And Get Mass Damage In Demonic Form"
"skillcfg" "player_spawn|player_attacker|player_attacker|play er_victim|player_ultimate" "skill1_setting" "es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_gravity 0.85|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_gravity 0.80|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_gravity 0.75|es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_gravity 0.65|es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_gravity 0.60"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 80 3 60 100 0.8 155 20 10 155 1"
"skill2_setting" "es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.45|es_xset wcs_multiplier 0.75|es_xset wcs_multiplier 1"
"racealias_dante2" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg3;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_dante2"
"skill2_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill3_setting" "es_xsetinfo wcs_bonus 2;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_bonus 3;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_bonus 4;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_bonus 5;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_bonus 6;es_xsetinfo wcs_damage 3"
"racealias_danteskill1""es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_hpattacker)"
"racealias_danteskill2""es wcs_dealdamage event_var(attacker) event_var(attacker) 3;es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xdelayed 2.5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xdelayed 4 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage)"
"skill3_cmd" "es_xsetinfo wcs_hpattacker 0;es est_gethealth wcs_hpattacker event_var(attacker);es es_xmath wcs_hpattacker float;es es_xmath wcs_bonus float;es es_xmath wcs_hpattacker - 100;es es_xmath wcs_hpattacker * -1;es es_xmath wcs_hpattacker / 16;es es_xmath wcs_hpattacker * server_var(wcs_bonus);es est_rounddecimal wcs_hpattacker server_var(wcs_hpattacker) 0;es es_xif (server_var(wcs_hpattacker) > 0) then racealias_danteskill1;es_xsetinfo wcs_hpattacker 0;es est_gethealth wcs_hpattacker event_var(attacker);if (server_var(wcs_hpattacker) > 3) then racealias_danteskill2"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/laserbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 9 200 0 0 255"
"skill4_settings" "es_xrand wcs_rand 1 95;es_xsetinfo wcs_chance 3|es_xrand wcs_rand 1 90;es_xsetinfo wcs_chance 6|es_xrand wcs_rand 1 85;es_xsetinfo wcs_chance 9|es_xrand wcs_rand 1 80;es_xsetinfo wcs_chance 12|es_xrand wcs_rand 1 75;es_xsetinfo wcs_chance 15"
"racealias_dante5" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health)"
"racealias_dante4" "es est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) <= 30) then est_health event_var(userid) + 4"
"skill4_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_dante4;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_dante5"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 800"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_dantequake"
"skill5_sfx" "0"
"ultimate_cooldown" "20"
}
Добавлено (06.06.2010, 16:24)
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Делал с другом для сервера сиб гейм
Добавлено (06.06.2010, 16:26)
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у данте есть 4 стиля (основных) борьбы-Трюкач,Мастер Меча,Мастер Ствола и Мастер Защиты.
Ульта входит в ярость проделовыя атаку дамажущюю противников в опредиленном радиусе.